Rose Lalonde (
roseintheshade) wrote2012-07-25 12:01 am
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OOC Information:
Name: Jeff
Age: 23
AIM: Viewtiful Rekk
MSN: N/A
Y!M: N/A
E-MAIL: rekkrogerz@gmail.com
Are you new? If not, list your current characters: I am new.
IC Information:
Name: Rose Lalonde
Fandom: Homestuck
Timeline: From This page in Act 6 Act 3.
Age: 14
Appearance: Here.
Abilities: The title granted to Rose by Skaia is the Seer of Light, and as with any title in Sburb, it comes with a role to fulfill and the powers necessary to fill that role. For a time, Rose thought that she had forfeited her chance to fully realize her role, due to the path she'd chosen and the allies she'd made. Eventually, that would prove to be incorrect, and Rose would ascend to the God Tiers (alongside erstwhile companion Dave Strider), fully realizing the role Skaia laid out for her. Standing atop the God Tier ARIADNE'S THREADSPINNER, Rose is in command of several powerful abilities:
Achievement Badge: GIFT OF GAB: This ACHIEVEMENT BADGE allows Rose to engage in simple, direct dialogue with the people around her, without requiring her to use a chat client, talk to a sprite, or any other potential gimmick. This of course means fuck-all in Alpha Omega but it looks neat, doesn't it? All embroidered and shit. You can't buy that at K-Mart, that's homemade.
Immortality: Rose is, under certain conditions, immortal, thanks to her ascension to Godhood. If she dies, she will revive in all conditions except two: if the death is deemed by the universe around her to be a Heroic death, that would seal her as a martyr, or a Just death that would put an end to a path of corruption. The exact circumstances surrounding these two conditions are every bit as vague and personal as they sound, governed only by the universe around her.
Vision Omnifold: As a fully ascended Seer, Rose is able to understand her aspect comprehensively, in this case, Light. Or, as it is, Fortune. She is able to carve out and illuminate the path she and the others around her must take that will lead to victory. As it stands, within Alpha Omega, this will be heavily reduced to be more of a strong sense of intuition and an ability to see an advantageous path for herself in the immediate short-term (for example, if she's at a fork in the road, she may see one fork leading her to find 20 bucks on the ground in 5 minutes, but not falling down a well in an hour). I'm aware of the inherent risk of godmoding involved in this ability, so I intend to be proactive in communicating with people who would be affected by this. Rose's Vision Omnifold also affords her the ability to see through pretty much anything (in a strictly physical sense) with perfect clarity.
Flight: Rose can fly. Really fast, when she wants to.
Personality:
In the hands of most people, sarcasm is annoying and kinda pisses you off. In the hands of Rose Lalonde, it's a laser-guided weapon of mass destruction, more precise and deadly than anything in the hands of a 14 year old girl should be. The same can be said of a lot of things about Rose Lalonde. She is far more intelligent, resourceful, worldly and in some ways, mature than you'd ever expect a girl of her age and stature to be, exemplified in her ironclad policy of speaking and typing with perfect grammar and syntax. Her way of speaking is verbose, sometimes bordering on "impenetrable". Among her many passions are a budding interest in psychiatry. She frequently indulges in casual psychoanalysis of her friends, often over their behest to stop or reminders that, unlike her, not everybody always says the opposite of what they mean. She also has interests in obscure literature, creative writing and perhaps most morbidly of all, the "Zoologically Dubious". Despite her morbid interests, usage of "passive-aggressive gestures" as weapons to one-up everyone from loathed enemies to beloved friends, and a tendency to regularly deploy what would be politely referred to as "snarky horseshit", Rose is essentially an incredibly loyal girl who would put the safety of a friend ahead of her own 99 times out of 100. She is, however, incredibly prideful, and will usually do her best to obscure her good traits, lest others find out that she is capable of something besides steely indifference and beautifully executed verbal barbs.
She is not a person that is exactly quick to place her trust in someone, but when she does decide to do so, be it her own friends, aliens, or dark gods from beyond the Furthest Ring, she will take that trust very seriously, and defend who or whatever it is from reproach, no matter how suspicious others may find them. She is loyal, and in part, naive in this manner, trusting beings with unknowable motivations and some who are just scoundrels who are in no way incapable of tricking her just because they never lie. This speaks to her pride: when she's decided upon something, she'll usually stubbornly adhere to it until it's basically impossible to do so, and sometimes only a little bit after that.
On the surface, Rose appears to always be a calm person, who's always in control. While this is true in part, it's mostly a sham. When met with an obstacle she can't immediately deal with, she can quickly become impatient, dropping some of her wordier tendencies for a more snippy, outright vitriolic manner of speech. Beneath the thin veneer of her evenly measured, erudite way of speaking lies a penchant for recklessness, urges for casual destruction and a tendency to not consider, or simply not care about the consequences the former two may visit upon her. For the most part, these emotions are bottled up, kept in check by what part of her is smart enough to know that indulging in them could easily cause disaster (as it very nearly has in the past). In the immediate sense, it's not a problem Rose has had to deal with for a while. Her sense of emotional equilibrium has been MUCH better since she died and ascended as a Goddess, partially because doing so released her from a lot of stresses that had led her to the breaking point, and partially because she simply hasn't had anything particularly overwhelming to deal with in the 12 months since she ascended. But when met with emotions she can't handle, she'll still bottle them up. No amount of divinity is going to change that part of her.
It's worth noting, the circumstances that Rose met the Dark Gods of the world of Sburb, the Noble Circle of Horrorterrors, as it is appropriately strange for such unknowable beings. In a doomed timeline where two of her friends died, rendering the game unwinnable, Rose was able to do painfully little while her only remaining friend, Dave Strider, realized his role as the Knight of Time in order to reverse the timeline and set things right. In the meantime, she turned her eyes to the skies above Derse, and began to speak with the beings that inhabited it, the Noble Circle of Horrorterrors. They whispered advice to her, about what to do about her seemingly lost session. Once Dave went back in time, erasing the doomed timeline, memories of Rose's dreamself from the doomed timeline persisted, occasionally surfacing and reminding her of conversations she'd had with the Horrorterrors. Their help served to quickly engender a sense of trust in them on Rose's part.
Rose regards the Horrorterrors as one of her greatest allies, as they have both afforded her great power and given her constant direction. When she found herself in a doomed timeline, they told her how to reset it. When a Sovereign Slayer was wreaking havoc with their session and she discovered that it was "terminal", they guided her in the right direction, allowing her to create a solution. When her mother was killed at the hands of the Slayer, and she wanted to take revenge, they gave her the power to try and seek it. When she and her friends needed to make their way to their new session, the Dark Gods' favor was the only thing that allowed them passage through the Furthest Ring. When she received nothing but forecasts that she and her friends were doomed, the horrorterrors gave her the tools and direction necessary to scratch her session, escape temporal oblivion and save her friends. Seldom few others trust them, believing them to be manipulating and corrupting Rose, and repeatedly express such concerns to her. Out of an ambiguous mix of both trust and stubbornness, she won't hear any of it, calmly defending the Horrorterrors from rebuke no matter what.
History: Rose was a young girl, living in upstate New York with her single mother. She spent much of her time speaking with her friends over the internet, taking part in bouts of creative writing, nurturing an interest in the Zoologically Dubious and engaging her monster in constant battles of passive-aggression. This was how she spent pretty much all of her time...until she happened upon the game "Sburb".
Sburb was a game meant to be played by Rose and her three friends, John Egbert, Dave Strider and Jade Harley. Rose's motivation for playing it was less than entirely based in the spirit of camaraderie. She was told by her friend Jade that playing the game would give her an opportunity to see her deceased pet cat Jaspers again, and was motivated to play the game mostly for that purpose. Sburb would rapidly turn out to be much more than Rose had accounted for it to be in her wildest delusions. The first indication came quickly, when she was playing as the server for her friend John. Through the course of playing the game, they quickly realized that a meteor from parts unknown was headed for his house and not just his own. The only way to escape certain death was to continue playing the game, which when done so successfully, caused John's house to be completely removed from Earth and taken to a different world. The process would soon prove to be indicative of what waited for Rose herself - only by the grace of her acquaintance and self-described cool dude Dave Strider, did she escape certain destruction by way of using the game to take her own house into the alternate world known as the Medium. During the course of her escape, Rose brought her dead cat Jaspers back to life through a process called prototyping - long story short, Rose had a sprite that she had to add something to before she entered the game - whatever she added to the sprite would strengthen the enemies of the game, but would also serve as her guide throughout it. Rose added her cat's body to the sprite, thus bringing it back to life.
Rose would see discover that the Medium was home to the Incipisphere, which would go on to house four planets, one for Rose and each of her friends. In addition, it housed the Veil, a meteor belt, the kingdom of light, Prospit, the kingdom of darkness, Derse, and a planet laying at the center of all of them known as Skaia. Prospit and Derse do battle over the fate of Skaia, Prospit being charged with its defense and Derse coveting its destruction. Derse sought to do this by taking the staff of the royalty of Prospit, the White King, and using it to begin The Reckoning, which would bring the meteors of the Veil down on Skaia, destroying it completely. Thus, the duty of Rose and her friends was to stop the Reckoning and protect Skaia from Derse. The role given to Rose by Skaia for that purpose was the Seer of Light. Unfortunately, their quest was quickly derailed when John was, at the prompting of a troll, sent to fight the final boss of his own quest, the Denizen, much too early. John was killed, which not only removed him from the game, but meant that he wouldn't be around to bring Jade, the last friend in their cycle into the game and complete the chain, leaving her cut off from Rose and Dave and leaving the game basically unwinnable. Their only recourse was for Dave, the Knight of Time to travel back in time and stop John from going to face his Denizen too early. A side-effect of this was the Rose of that doomed timeline ceasing to exist, her memories fusing with the Rose of the alpha timeline. This also forcefully awakened Rose's "dream self", a duplicate of her that had slept on Derse for her entire life, and would now wake whenever her "main" self slept and vice-versa. The most important memories she received from this experience were of collaborations she had made with beasts beyond the Veil in an endless space known as the Furthest Ring. These beings were dark gods known as the Noble Circle of Horrorterrors. They became one of Rose's most important informants, along with the aforementioned group of trolls, who Rose and her friends soon realized were another group of players that had played the game, beaten it, and then promptly been utterly defeated by circumstances that would turn out to be the fault of Rose and her friends. The trolls began to tell them that their session was doomed to failure, and Rose's new informants, the Horroterrors, whispered corroboration to her in her dreams.
It is around that time that Rose decided to stop playing by the rules.
Using a combination that included her knitting needles and her Grimoire of the Zoologically Dubious, Rose created a new weapon for herself coined the Thorns of Oglogoth, Rose destroyed her First Gate, the portal that would take her to a new place in her planet and essentially begin her quest in earnest. Instead, Rose decided to rip apart her land for as much information as she could find in the hopes that it would allow her and her friends to escape certain failure. Through questioning the trolls, speaking with the Horrorterrors through her dream self and ripping what knowledge she could from her land, Rose become incredibly knowledgeable about Sburb at the cost of becoming increasingly isolated from her friends and her personal quest. She learned the ultimate goal of Sburb - to create a new universe to replace the one they had just left behind. She also learned that their universe had been created by another set of players, the trolls. It's worth noting that while Rose was doing all of this, an archagent of Derse known as Jack Noir had been going through his own streak of rulebreaking, assassinating the royalty of Derse and taking one of the artifacts that powered them for himself and started the Reckoning FAR ahead of schedule, ensuring the destruction of Skaia within just over 24 hours. This came to a head upon Jade's entrance into the game - unlike Rose, Dave and John who were raised by their mother, older brother and father respectively, Jade was raised by her dog Becquerel, the First Guardian of Earth and a frighteningly powerful creature that was next to invulnerable. Something went wrong during the process of Jade's entry and to stop her from being destroyed by a meteor, Becquerel prototyped himself with Jade's sprite. At that point, Jack Noir was the strongest enemy remaining in the game, and the prototyping of Becquerel give him unbelievable power, making him invincible in nearly ever sense of the word. Rose learned that, eventually, Jack would find his way to the trolls' session and would be what not only wound up stopping them from achieving victory but was currently ripping their session apart in an effort to hunt them down.
Rose eventually met with a man known as Doc Scratch, who she learned was another First Guardian, of the home planet of the trolls, Alternia. In speaking with him, she learned of the nature of the First Guardians and the Green Sun, a massive star within the Furthest Ring that was twice the mass of the universe and was the lifeblood of the First Guardians. She also learned of a bomb planted in the heart of their session's iteration of Skaia known as the Tumor - it was set to go off and destroy their session entirely. She also learned of the Scratch, a process she believed would be what banished Jack Noir to the trolls' session. Thus, she planned to use the Scratch to banish Jack, remove the Tumor from Skaia, use her dream self to take it out to the Furthest Ring and use it to destroy the Green Sun and weaken Jack so he could be defeated. Eventually, however, this plan came undone. She learned that the Scratch would not banish Jack, but was instead a "hard reset" of their session that would absolutely erase it and start it over with, hopefully, more fruitful conditions that would allow the new session to be victorious. Rose didn't have much time to ponder the effects this would have upon her plans because shortly after she discovered that while she'd been trying to circuitously sabotage Jack's power source, he had been quite busy himself, namely, murdering John's father and her mother. The revelation angered Rose, both at herself and at Jack and with a push from the Horroterrors (or more adequately, a shove "basically completely off the deep end in every way"), she abandoned her current plans to seek revenge on him.
Eventually, on Skaia, she crossed paths with John, who had since ascended to the God Tiers in his own quest (the God Tiers being the highest level a player can reach in the game, giving them conditional immortality and absolute mastery over their role - in John's case, as the Heir of Breath, he became able to control wind. The God Tiers are only reachable if a player dies on their Quest Bed, which is somewhere on their planet). The two of them ran into Jack - the fight did not go well. Jack immediately killed John and Rose did not last much longer, putting up a compelling struggle, but a largely ineffective one before Jack killed her as well. John, at least had the luxury of immortality and recovered soon after Jack departed, but Rose did not. Fortunately, John was able to forcefully awaken Rose's dream self on Derse. Unfortunately, this left her with only her dream self, thus making it certain that if her plan to destroy the Green Sun was to go through, she would be consigned to absolute oblivion. With the Tumor delivered to her on Derse and a route to the Green Sun secured by way of piloting a piece of Derse through the Furthest Ring, she still planned to go through with her plan, destroying the sun at the cost of her own life while John executed the scratch and he, Dave and Jade escaped to the new session. Things did not go exactly as according to her plan as Dave wound up going after her and accompanying her on her trip through the Furthest Ring.
Then, her plan became pretty much totally worthless when she and Dave arrived at their destination only to find that there was nothing there. She and Dave traveled into the core of the piece of Derse they'd traveled there with only to find two quest beds, one meant for Rose and one for Dave. Standing on the beds, they released the Tumor, revealing its true nature - a bomb tied to the lifespan of their universe and the trolls' universe. Upon his banishment to the trolls' session (which turned out to not be by the kids' hands at all), Jack Noir came face to face with the universe the trolls had created. Meanwhile, back in the troll universe, another iteration of Jack Noir (now known as Spades Slick) confronted the exiled Black Queen (now known as Snowman) who, by way of Doc Scratch's interference, had the life of that universe tied to her own life. Jack Noir directly destroyed the kids' universe, while Jack Noir did the same by way of killing Snowman. With both universes destroyed, the Tumor detonated....creating the Green Sun.
To say Rose, her friends and all of the trolls had been tricked was putting it lightly. Doc Scratch and his employer had set up a long con, ending with the creation of the Green Sun by Rose and Dave, to essential ensure their own existence. The news, however, was not all bad. In the end, they all succeeded in executing and escaping the Scratch and in the process, Jade, Rose and Dave reached the God Tiers, the latter two doing so by way of a literal supernova going off right on top of them. After emerging from the Green Sun, the two of them met with the trolls face to face (those that were still alive, anyway) and after introductions were made, they went off on their way to the new session, where they would meet up with John and Jade. Unfortunately, the trip would be a long one, three years in time, but Rose planned to make good use of the time, learning what situation they would be met with when they arrived, and one year later, she has managed to gain an, at the least, rudimentary understanding of what they'll be faced with when they arrive.
Roleplay Sample - Log:
For a moment, Rose genuinely thought that she was in another dream bubble. It would've handily explained the unfamiliar surroundings, wouldn't it? But, no, she quickly realized that wasn't the case. She moved her head around once, twice, then eventually pulled herself upwards. She appeared to be in a...hospital room or an infirmary of some kind? She blinked her eyes a few time, racking her memory. There wasn't anything like that in the meteor that she could remember, and the more she thought about it, it made zero sense for something like that to be in a dream bubble either. One more look confirmed the latter suspicion at least - the settings of the dream bubbles always came in a hazy half-remembered state, liable to change to something entirely different at a moment's notice. This wasn't that.
The realization that she wasn't in the meteor of the dream bubble woke her up a lot faster, sending her springing off of the bed and looking around. She reached into her sylladex for a weapon only to remember that, right - she didn't have either her sylladex or a weapon at then moment. She looked around for something she could turn into an improvised weapon, found nothing, and let out an annoyed sigh - she'd have to just deal with her bare hands for the moment.
As she began to walk towards the exit of the room, she focused her eyes, and her pupils changed, taking the shape of brilliantly glowing suns. She could see through the walls, ceiling and floor around her, but that wasn't what she was after. She focused again, tried to see the events that would lead her to a fortuitous outcome (in this case, finding out wherever the hell she was and then getting out and going back to the meteor) and came up with nothing once more, save vague snippets on the periphery of her vision. Repeated attempts proved similarly fruitless, leading her to quickly give up using her Vision Omnifold for anything useful other than the direction of the exit. She went to the door and opened it, floating out of the room and eventually, out of what she quickly surmised was a medical facility of some kind. Where, she still had no idea. Once she found herself outside, she floated up higher, towards the roof, to try and find herself a halfway decent vantage point and get a good idea of her surroundings.
She saw walls. Lots of walls, with windows lining them. She floated over to one of the windows to get a good look at them and saw only the emptiness of space outside. She shook her head briefly, knowing what she saw made no sense, but, well, there it was, right in front of her. She had somehow wound up off the meteor and in another craft of some kind currently floating its own way through space. Was she even in the Furthest Ring anymore? She had no idea.
As she stared outwards, one hand on the window, she quickly took stock of her situation. She had no idea where she was or where her friends were. It was, in a way, bizzarely familiar to when she'd been standing on a white beach in front of a great sea a year ago.
"...Well. Hopefully, I won't get stabbed in the chest this time," she couldn't help but mutter to herself as she pulled away from the window and drifted off.
Roleplay Sample - Journal:
'Alpha Omega'.
I'm sorry, I imagine that this is something that people wonder a lot, but I'm forced to ask about the meaning of that name. Am I supposed to take it figuratively, to mean "the first and last" or is it perhaps meant to be more literal, and we are in fact, should be calling this place 1-24.
But I digress - surely, there's more important matters to attend to at the moment. It was just the first thing that came to mind.
I won't, as I imagine many in my position have done and will continue to do, waste time peppering anyone kind enough to read this message with a barrage of questions. I believed I have ascertained a rudimentary understanding of this place and the rules. Intergalactic kidnapping. A computer with...shall we say less than a compassionate outlook on those it would call its guests and a battery of tests not for the faint of heart. Those are, more or less, the bullet points, right?
Don't get me wrong, I'm not particularly excited about the kidnapping or what I imagine is going to be coming shortly after, but I'm also a busy person and at the moment, I'm a little too preoccupied with other matters to let loose my indignation at the moment. So, instead, I'll ask - how, exactly does one file for "early release" or whatever equivalent from this place?
I have somewhere I very much need to be eventually, and it would be in the best interests of everyone involved if I got there on time.
Humans, aliens and station-wide computers alike.
-TT
This game includes horrible mental and physical torture of your character. After reading the rules/faq for clarification, how do you expect your character to handle this and continue to function?
Rose has been through her share of Bad Shit in her time, specifically a lot of it in a very short amount of time, up to and including the death of her mother, her own descent into a crazed quest for revenge and her own death on two separate occasions. And she's only 14. She won't be able to take what the Facility throws her way with a wink and a smile, but she'll attempt to deal with it how she attempts to deal with everything unpleasant, make it seem as if it doesn't bother her and try to circumvent it in her own, slightly duplicitous way. She functions through bad times by putting up walls around herself, withdrawing from contact with others as she tries to deal with it, and eventually, bottoming out when she's met with something she can't deflect away. To put it simply, she'll manage the traumatic experiences of the facility admirably in the immediate sense, but over the long term, not particularly well.
Questions? Comments? Crazed and creative statements? Those go here. Nope, I'm good.
Name: Jeff
Age: 23
AIM: Viewtiful Rekk
MSN: N/A
Y!M: N/A
E-MAIL: rekkrogerz@gmail.com
Are you new? If not, list your current characters: I am new.
IC Information:
Name: Rose Lalonde
Fandom: Homestuck
Timeline: From This page in Act 6 Act 3.
Age: 14
Appearance: Here.
Abilities: The title granted to Rose by Skaia is the Seer of Light, and as with any title in Sburb, it comes with a role to fulfill and the powers necessary to fill that role. For a time, Rose thought that she had forfeited her chance to fully realize her role, due to the path she'd chosen and the allies she'd made. Eventually, that would prove to be incorrect, and Rose would ascend to the God Tiers (alongside erstwhile companion Dave Strider), fully realizing the role Skaia laid out for her. Standing atop the God Tier ARIADNE'S THREADSPINNER, Rose is in command of several powerful abilities:
Achievement Badge: GIFT OF GAB: This ACHIEVEMENT BADGE allows Rose to engage in simple, direct dialogue with the people around her, without requiring her to use a chat client, talk to a sprite, or any other potential gimmick. This of course means fuck-all in Alpha Omega but it looks neat, doesn't it? All embroidered and shit. You can't buy that at K-Mart, that's homemade.
Immortality: Rose is, under certain conditions, immortal, thanks to her ascension to Godhood. If she dies, she will revive in all conditions except two: if the death is deemed by the universe around her to be a Heroic death, that would seal her as a martyr, or a Just death that would put an end to a path of corruption. The exact circumstances surrounding these two conditions are every bit as vague and personal as they sound, governed only by the universe around her.
Vision Omnifold: As a fully ascended Seer, Rose is able to understand her aspect comprehensively, in this case, Light. Or, as it is, Fortune. She is able to carve out and illuminate the path she and the others around her must take that will lead to victory. As it stands, within Alpha Omega, this will be heavily reduced to be more of a strong sense of intuition and an ability to see an advantageous path for herself in the immediate short-term (for example, if she's at a fork in the road, she may see one fork leading her to find 20 bucks on the ground in 5 minutes, but not falling down a well in an hour). I'm aware of the inherent risk of godmoding involved in this ability, so I intend to be proactive in communicating with people who would be affected by this. Rose's Vision Omnifold also affords her the ability to see through pretty much anything (in a strictly physical sense) with perfect clarity.
Flight: Rose can fly. Really fast, when she wants to.
Personality:
In the hands of most people, sarcasm is annoying and kinda pisses you off. In the hands of Rose Lalonde, it's a laser-guided weapon of mass destruction, more precise and deadly than anything in the hands of a 14 year old girl should be. The same can be said of a lot of things about Rose Lalonde. She is far more intelligent, resourceful, worldly and in some ways, mature than you'd ever expect a girl of her age and stature to be, exemplified in her ironclad policy of speaking and typing with perfect grammar and syntax. Her way of speaking is verbose, sometimes bordering on "impenetrable". Among her many passions are a budding interest in psychiatry. She frequently indulges in casual psychoanalysis of her friends, often over their behest to stop or reminders that, unlike her, not everybody always says the opposite of what they mean. She also has interests in obscure literature, creative writing and perhaps most morbidly of all, the "Zoologically Dubious". Despite her morbid interests, usage of "passive-aggressive gestures" as weapons to one-up everyone from loathed enemies to beloved friends, and a tendency to regularly deploy what would be politely referred to as "snarky horseshit", Rose is essentially an incredibly loyal girl who would put the safety of a friend ahead of her own 99 times out of 100. She is, however, incredibly prideful, and will usually do her best to obscure her good traits, lest others find out that she is capable of something besides steely indifference and beautifully executed verbal barbs.
She is not a person that is exactly quick to place her trust in someone, but when she does decide to do so, be it her own friends, aliens, or dark gods from beyond the Furthest Ring, she will take that trust very seriously, and defend who or whatever it is from reproach, no matter how suspicious others may find them. She is loyal, and in part, naive in this manner, trusting beings with unknowable motivations and some who are just scoundrels who are in no way incapable of tricking her just because they never lie. This speaks to her pride: when she's decided upon something, she'll usually stubbornly adhere to it until it's basically impossible to do so, and sometimes only a little bit after that.
On the surface, Rose appears to always be a calm person, who's always in control. While this is true in part, it's mostly a sham. When met with an obstacle she can't immediately deal with, she can quickly become impatient, dropping some of her wordier tendencies for a more snippy, outright vitriolic manner of speech. Beneath the thin veneer of her evenly measured, erudite way of speaking lies a penchant for recklessness, urges for casual destruction and a tendency to not consider, or simply not care about the consequences the former two may visit upon her. For the most part, these emotions are bottled up, kept in check by what part of her is smart enough to know that indulging in them could easily cause disaster (as it very nearly has in the past). In the immediate sense, it's not a problem Rose has had to deal with for a while. Her sense of emotional equilibrium has been MUCH better since she died and ascended as a Goddess, partially because doing so released her from a lot of stresses that had led her to the breaking point, and partially because she simply hasn't had anything particularly overwhelming to deal with in the 12 months since she ascended. But when met with emotions she can't handle, she'll still bottle them up. No amount of divinity is going to change that part of her.
It's worth noting, the circumstances that Rose met the Dark Gods of the world of Sburb, the Noble Circle of Horrorterrors, as it is appropriately strange for such unknowable beings. In a doomed timeline where two of her friends died, rendering the game unwinnable, Rose was able to do painfully little while her only remaining friend, Dave Strider, realized his role as the Knight of Time in order to reverse the timeline and set things right. In the meantime, she turned her eyes to the skies above Derse, and began to speak with the beings that inhabited it, the Noble Circle of Horrorterrors. They whispered advice to her, about what to do about her seemingly lost session. Once Dave went back in time, erasing the doomed timeline, memories of Rose's dreamself from the doomed timeline persisted, occasionally surfacing and reminding her of conversations she'd had with the Horrorterrors. Their help served to quickly engender a sense of trust in them on Rose's part.
Rose regards the Horrorterrors as one of her greatest allies, as they have both afforded her great power and given her constant direction. When she found herself in a doomed timeline, they told her how to reset it. When a Sovereign Slayer was wreaking havoc with their session and she discovered that it was "terminal", they guided her in the right direction, allowing her to create a solution. When her mother was killed at the hands of the Slayer, and she wanted to take revenge, they gave her the power to try and seek it. When she and her friends needed to make their way to their new session, the Dark Gods' favor was the only thing that allowed them passage through the Furthest Ring. When she received nothing but forecasts that she and her friends were doomed, the horrorterrors gave her the tools and direction necessary to scratch her session, escape temporal oblivion and save her friends. Seldom few others trust them, believing them to be manipulating and corrupting Rose, and repeatedly express such concerns to her. Out of an ambiguous mix of both trust and stubbornness, she won't hear any of it, calmly defending the Horrorterrors from rebuke no matter what.
History: Rose was a young girl, living in upstate New York with her single mother. She spent much of her time speaking with her friends over the internet, taking part in bouts of creative writing, nurturing an interest in the Zoologically Dubious and engaging her monster in constant battles of passive-aggression. This was how she spent pretty much all of her time...until she happened upon the game "Sburb".
Sburb was a game meant to be played by Rose and her three friends, John Egbert, Dave Strider and Jade Harley. Rose's motivation for playing it was less than entirely based in the spirit of camaraderie. She was told by her friend Jade that playing the game would give her an opportunity to see her deceased pet cat Jaspers again, and was motivated to play the game mostly for that purpose. Sburb would rapidly turn out to be much more than Rose had accounted for it to be in her wildest delusions. The first indication came quickly, when she was playing as the server for her friend John. Through the course of playing the game, they quickly realized that a meteor from parts unknown was headed for his house and not just his own. The only way to escape certain death was to continue playing the game, which when done so successfully, caused John's house to be completely removed from Earth and taken to a different world. The process would soon prove to be indicative of what waited for Rose herself - only by the grace of her acquaintance and self-described cool dude Dave Strider, did she escape certain destruction by way of using the game to take her own house into the alternate world known as the Medium. During the course of her escape, Rose brought her dead cat Jaspers back to life through a process called prototyping - long story short, Rose had a sprite that she had to add something to before she entered the game - whatever she added to the sprite would strengthen the enemies of the game, but would also serve as her guide throughout it. Rose added her cat's body to the sprite, thus bringing it back to life.
Rose would see discover that the Medium was home to the Incipisphere, which would go on to house four planets, one for Rose and each of her friends. In addition, it housed the Veil, a meteor belt, the kingdom of light, Prospit, the kingdom of darkness, Derse, and a planet laying at the center of all of them known as Skaia. Prospit and Derse do battle over the fate of Skaia, Prospit being charged with its defense and Derse coveting its destruction. Derse sought to do this by taking the staff of the royalty of Prospit, the White King, and using it to begin The Reckoning, which would bring the meteors of the Veil down on Skaia, destroying it completely. Thus, the duty of Rose and her friends was to stop the Reckoning and protect Skaia from Derse. The role given to Rose by Skaia for that purpose was the Seer of Light. Unfortunately, their quest was quickly derailed when John was, at the prompting of a troll, sent to fight the final boss of his own quest, the Denizen, much too early. John was killed, which not only removed him from the game, but meant that he wouldn't be around to bring Jade, the last friend in their cycle into the game and complete the chain, leaving her cut off from Rose and Dave and leaving the game basically unwinnable. Their only recourse was for Dave, the Knight of Time to travel back in time and stop John from going to face his Denizen too early. A side-effect of this was the Rose of that doomed timeline ceasing to exist, her memories fusing with the Rose of the alpha timeline. This also forcefully awakened Rose's "dream self", a duplicate of her that had slept on Derse for her entire life, and would now wake whenever her "main" self slept and vice-versa. The most important memories she received from this experience were of collaborations she had made with beasts beyond the Veil in an endless space known as the Furthest Ring. These beings were dark gods known as the Noble Circle of Horrorterrors. They became one of Rose's most important informants, along with the aforementioned group of trolls, who Rose and her friends soon realized were another group of players that had played the game, beaten it, and then promptly been utterly defeated by circumstances that would turn out to be the fault of Rose and her friends. The trolls began to tell them that their session was doomed to failure, and Rose's new informants, the Horroterrors, whispered corroboration to her in her dreams.
It is around that time that Rose decided to stop playing by the rules.
Using a combination that included her knitting needles and her Grimoire of the Zoologically Dubious, Rose created a new weapon for herself coined the Thorns of Oglogoth, Rose destroyed her First Gate, the portal that would take her to a new place in her planet and essentially begin her quest in earnest. Instead, Rose decided to rip apart her land for as much information as she could find in the hopes that it would allow her and her friends to escape certain failure. Through questioning the trolls, speaking with the Horrorterrors through her dream self and ripping what knowledge she could from her land, Rose become incredibly knowledgeable about Sburb at the cost of becoming increasingly isolated from her friends and her personal quest. She learned the ultimate goal of Sburb - to create a new universe to replace the one they had just left behind. She also learned that their universe had been created by another set of players, the trolls. It's worth noting that while Rose was doing all of this, an archagent of Derse known as Jack Noir had been going through his own streak of rulebreaking, assassinating the royalty of Derse and taking one of the artifacts that powered them for himself and started the Reckoning FAR ahead of schedule, ensuring the destruction of Skaia within just over 24 hours. This came to a head upon Jade's entrance into the game - unlike Rose, Dave and John who were raised by their mother, older brother and father respectively, Jade was raised by her dog Becquerel, the First Guardian of Earth and a frighteningly powerful creature that was next to invulnerable. Something went wrong during the process of Jade's entry and to stop her from being destroyed by a meteor, Becquerel prototyped himself with Jade's sprite. At that point, Jack Noir was the strongest enemy remaining in the game, and the prototyping of Becquerel give him unbelievable power, making him invincible in nearly ever sense of the word. Rose learned that, eventually, Jack would find his way to the trolls' session and would be what not only wound up stopping them from achieving victory but was currently ripping their session apart in an effort to hunt them down.
Rose eventually met with a man known as Doc Scratch, who she learned was another First Guardian, of the home planet of the trolls, Alternia. In speaking with him, she learned of the nature of the First Guardians and the Green Sun, a massive star within the Furthest Ring that was twice the mass of the universe and was the lifeblood of the First Guardians. She also learned of a bomb planted in the heart of their session's iteration of Skaia known as the Tumor - it was set to go off and destroy their session entirely. She also learned of the Scratch, a process she believed would be what banished Jack Noir to the trolls' session. Thus, she planned to use the Scratch to banish Jack, remove the Tumor from Skaia, use her dream self to take it out to the Furthest Ring and use it to destroy the Green Sun and weaken Jack so he could be defeated. Eventually, however, this plan came undone. She learned that the Scratch would not banish Jack, but was instead a "hard reset" of their session that would absolutely erase it and start it over with, hopefully, more fruitful conditions that would allow the new session to be victorious. Rose didn't have much time to ponder the effects this would have upon her plans because shortly after she discovered that while she'd been trying to circuitously sabotage Jack's power source, he had been quite busy himself, namely, murdering John's father and her mother. The revelation angered Rose, both at herself and at Jack and with a push from the Horroterrors (or more adequately, a shove "basically completely off the deep end in every way"), she abandoned her current plans to seek revenge on him.
Eventually, on Skaia, she crossed paths with John, who had since ascended to the God Tiers in his own quest (the God Tiers being the highest level a player can reach in the game, giving them conditional immortality and absolute mastery over their role - in John's case, as the Heir of Breath, he became able to control wind. The God Tiers are only reachable if a player dies on their Quest Bed, which is somewhere on their planet). The two of them ran into Jack - the fight did not go well. Jack immediately killed John and Rose did not last much longer, putting up a compelling struggle, but a largely ineffective one before Jack killed her as well. John, at least had the luxury of immortality and recovered soon after Jack departed, but Rose did not. Fortunately, John was able to forcefully awaken Rose's dream self on Derse. Unfortunately, this left her with only her dream self, thus making it certain that if her plan to destroy the Green Sun was to go through, she would be consigned to absolute oblivion. With the Tumor delivered to her on Derse and a route to the Green Sun secured by way of piloting a piece of Derse through the Furthest Ring, she still planned to go through with her plan, destroying the sun at the cost of her own life while John executed the scratch and he, Dave and Jade escaped to the new session. Things did not go exactly as according to her plan as Dave wound up going after her and accompanying her on her trip through the Furthest Ring.
Then, her plan became pretty much totally worthless when she and Dave arrived at their destination only to find that there was nothing there. She and Dave traveled into the core of the piece of Derse they'd traveled there with only to find two quest beds, one meant for Rose and one for Dave. Standing on the beds, they released the Tumor, revealing its true nature - a bomb tied to the lifespan of their universe and the trolls' universe. Upon his banishment to the trolls' session (which turned out to not be by the kids' hands at all), Jack Noir came face to face with the universe the trolls had created. Meanwhile, back in the troll universe, another iteration of Jack Noir (now known as Spades Slick) confronted the exiled Black Queen (now known as Snowman) who, by way of Doc Scratch's interference, had the life of that universe tied to her own life. Jack Noir directly destroyed the kids' universe, while Jack Noir did the same by way of killing Snowman. With both universes destroyed, the Tumor detonated....creating the Green Sun.
To say Rose, her friends and all of the trolls had been tricked was putting it lightly. Doc Scratch and his employer had set up a long con, ending with the creation of the Green Sun by Rose and Dave, to essential ensure their own existence. The news, however, was not all bad. In the end, they all succeeded in executing and escaping the Scratch and in the process, Jade, Rose and Dave reached the God Tiers, the latter two doing so by way of a literal supernova going off right on top of them. After emerging from the Green Sun, the two of them met with the trolls face to face (those that were still alive, anyway) and after introductions were made, they went off on their way to the new session, where they would meet up with John and Jade. Unfortunately, the trip would be a long one, three years in time, but Rose planned to make good use of the time, learning what situation they would be met with when they arrived, and one year later, she has managed to gain an, at the least, rudimentary understanding of what they'll be faced with when they arrive.
Roleplay Sample - Log:
For a moment, Rose genuinely thought that she was in another dream bubble. It would've handily explained the unfamiliar surroundings, wouldn't it? But, no, she quickly realized that wasn't the case. She moved her head around once, twice, then eventually pulled herself upwards. She appeared to be in a...hospital room or an infirmary of some kind? She blinked her eyes a few time, racking her memory. There wasn't anything like that in the meteor that she could remember, and the more she thought about it, it made zero sense for something like that to be in a dream bubble either. One more look confirmed the latter suspicion at least - the settings of the dream bubbles always came in a hazy half-remembered state, liable to change to something entirely different at a moment's notice. This wasn't that.
The realization that she wasn't in the meteor of the dream bubble woke her up a lot faster, sending her springing off of the bed and looking around. She reached into her sylladex for a weapon only to remember that, right - she didn't have either her sylladex or a weapon at then moment. She looked around for something she could turn into an improvised weapon, found nothing, and let out an annoyed sigh - she'd have to just deal with her bare hands for the moment.
As she began to walk towards the exit of the room, she focused her eyes, and her pupils changed, taking the shape of brilliantly glowing suns. She could see through the walls, ceiling and floor around her, but that wasn't what she was after. She focused again, tried to see the events that would lead her to a fortuitous outcome (in this case, finding out wherever the hell she was and then getting out and going back to the meteor) and came up with nothing once more, save vague snippets on the periphery of her vision. Repeated attempts proved similarly fruitless, leading her to quickly give up using her Vision Omnifold for anything useful other than the direction of the exit. She went to the door and opened it, floating out of the room and eventually, out of what she quickly surmised was a medical facility of some kind. Where, she still had no idea. Once she found herself outside, she floated up higher, towards the roof, to try and find herself a halfway decent vantage point and get a good idea of her surroundings.
She saw walls. Lots of walls, with windows lining them. She floated over to one of the windows to get a good look at them and saw only the emptiness of space outside. She shook her head briefly, knowing what she saw made no sense, but, well, there it was, right in front of her. She had somehow wound up off the meteor and in another craft of some kind currently floating its own way through space. Was she even in the Furthest Ring anymore? She had no idea.
As she stared outwards, one hand on the window, she quickly took stock of her situation. She had no idea where she was or where her friends were. It was, in a way, bizzarely familiar to when she'd been standing on a white beach in front of a great sea a year ago.
"...Well. Hopefully, I won't get stabbed in the chest this time," she couldn't help but mutter to herself as she pulled away from the window and drifted off.
Roleplay Sample - Journal:
'Alpha Omega'.
I'm sorry, I imagine that this is something that people wonder a lot, but I'm forced to ask about the meaning of that name. Am I supposed to take it figuratively, to mean "the first and last" or is it perhaps meant to be more literal, and we are in fact, should be calling this place 1-24.
But I digress - surely, there's more important matters to attend to at the moment. It was just the first thing that came to mind.
I won't, as I imagine many in my position have done and will continue to do, waste time peppering anyone kind enough to read this message with a barrage of questions. I believed I have ascertained a rudimentary understanding of this place and the rules. Intergalactic kidnapping. A computer with...shall we say less than a compassionate outlook on those it would call its guests and a battery of tests not for the faint of heart. Those are, more or less, the bullet points, right?
Don't get me wrong, I'm not particularly excited about the kidnapping or what I imagine is going to be coming shortly after, but I'm also a busy person and at the moment, I'm a little too preoccupied with other matters to let loose my indignation at the moment. So, instead, I'll ask - how, exactly does one file for "early release" or whatever equivalent from this place?
I have somewhere I very much need to be eventually, and it would be in the best interests of everyone involved if I got there on time.
Humans, aliens and station-wide computers alike.
-TT
This game includes horrible mental and physical torture of your character. After reading the rules/faq for clarification, how do you expect your character to handle this and continue to function?
Rose has been through her share of Bad Shit in her time, specifically a lot of it in a very short amount of time, up to and including the death of her mother, her own descent into a crazed quest for revenge and her own death on two separate occasions. And she's only 14. She won't be able to take what the Facility throws her way with a wink and a smile, but she'll attempt to deal with it how she attempts to deal with everything unpleasant, make it seem as if it doesn't bother her and try to circumvent it in her own, slightly duplicitous way. She functions through bad times by putting up walls around herself, withdrawing from contact with others as she tries to deal with it, and eventually, bottoming out when she's met with something she can't deflect away. To put it simply, she'll manage the traumatic experiences of the facility admirably in the immediate sense, but over the long term, not particularly well.
Questions? Comments? Crazed and creative statements? Those go here. Nope, I'm good.